Winning Texas holdem players do a good job of choosing the correct hands to enter the pot with. They resist the urge to enter the pot with marginal or poor hands, and always consider their position before making a decision to call, raise, or fold before the flop.
- How To Run A Texas Holdem Tournament
- List Of Texas Hold Em Hands
- Texas Holdem Winning Hand Order
- Poker Hands Texas Hold Em
Texas Holdem Hands. In Texas Holdem poker, players construct hands of playing cards according to predetermined rules, which vary according to which variant of poker is being played. These Texas Holdem hands are compared using a hand ranking system that is standard across all variants of poker. Dec 13, 2019 Winning Texas holdem players do a good job of choosing the correct hands to enter the pot with. They resist the urge to enter the pot with marginal or poor hands, and always consider their position before making a decision to call, raise, or fold before the flop. Texas Hold’em Rules. In Texas hold’em each player is dealt two cards called their ‘hole’ cards. Hole cards can only be seen and used by one person. The dealer button (denoted by a circular disc) is allocated before hands are dealt to allow for the positioning of the forced bets: small blind and big blind, and also to determine who will act first and last in the hand.
I remember when I started playing Texas holdem, I quickly learned how important starting hand selection was. The problem was that I couldn’t find specific information about what hands to play and which hands not to play in this version of casino poker gaming.
Of course, you can find a short list of hands you can always play, and it’s fairly easy to put together a list of some hands you should never play. But what do you do about all of the hands in between? It’s still almost impossible to find a list of specific hands you can play.
I’m going to give you a specific list of hands to play in Texas holdem. But you also need to understand a few things before you just blindly use this list. It’s important that you read the two sections below before reading the list.
How the List Was Developed
Over the years, I’ve developed the list of starting hands listed below. The hands I consider playing are based on table position. But I never play all of the hands blindly. The list is just the first thing I consider, and it’s only a small part of what you need to consider also.
Most poker players play too many hands, and one of the fastest ways to improve your results is to play fewer hands. If you fold all the hands that aren’t on the list, you won’t enter the pot often with hands that lose in the long run.
I learned that the optimal percentage of hands for me to see the flop with is around 20%. This is somewhat game-specific because, in some games, I can push the percentage up to close to 25% and in others, I push it down closer to 15%.
The starting hand recommendations below will see the flop from 20% to 25% of the time, including the blinds. As you’re going to learn, some of the hands are marginal and should only be played in certain situations. If you’re in doubt about a marginal hand, the best play is to fold before the flop.
Starting Hand Warning
If you want to be a winning Texas holdem player, you must learn about position and how to use it to help you make profitable plays. It’s much deeper than this, but as a short explanation, you can play more hands in late position than early position.
The reason is because you have an advantage when you get to act after your opponents. When you have to act first, your opponents have an informational advantage over you. This is why you can only play your strongest starting hands from early position.
The list below is just a starting point. Once you see the flop, you have to make smart decisions based on your position, the strength of your hand, and your odds of improving your hand. Most of the hands you see the flop with should be folded in order to save money for when you hit a good flop.
You also need to learn how to judge the abilities of your opponents. Against poor competition, you can get away with playing a few more hands because they make more mistakes. But against good competition, you can’t afford to make mistakes because they make you pay for every mistake.
Early Position Hands
At a nine or 10-player table, early position is the first three seats to the left of the blinds. At a six-player table, it’s the first two seats to the left of the blinds.
You can play a few more hands at short hand tables, but you shouldn’t add too many more hands.
Here are the only hands to consider playing from early position:
- AA
- KK
- AKs
- AK
- AQs
I know this is a small list, but you’re at such a strong disadvantage in early position that you must remain tight to have a chance to profit. And even though this list is small, in some games, I fold AQs from early position. Though it’s rare, I’ve also folded AK from early position in particular games.
When you enter the pot from early position with these hands, you need to raise over 90% of the time. Playing in an aggressive manner forces weaker hands that can outdraw you on some flops to fold or pay a higher price to see the flop.
You also need to learn how to play each of these hands correctly after the flop. If you raise with QQ and the flop has an ace, you’re in a weak position on the flop. If you enter with AKs or AK and the flop doesn’t have an ace or king, you’re also in a tricky spot.
Middle Position Hands
Middle position is the two or three seats to the left of early position. The list of hands you can consider entering the pot with include the hands in the previous section as well as the following hands:
- JJ
- 10 10
- 99
- 88
- 77
- AQ
- AJs
- AJ
- A10s
- A10
- A9s
- KQs
- KJs
Some of these hands are weaker than others and must be folded when you face a raise from early position. In most games, the only hands on this list I consider laying when facing an early raise are the pairs. And if I don’t flop a set, I usually fold them after the flop.
Late Position Hands
Late position is the button and one seat to the right of the button.
The following list of hands can be played from late position in most games, but many of them must be folded if there has been a raise in the hand.
- 66
- 55
- A8s
- A7s
- A6s
- A5s
- A4s
- A3s
- A2s
- KQ
- KJ
- K10S
- K10
- QJs
- QJ
- Q10s
- Q10
- J10s
None of these hands are good enough to win on their own very often, so you need to be prepared to fold them on the flop if you don’t improve. When you flop a draw to a good hand, you need to start using pot odds and expected value to make all of your post flop decisions.
With one of the hands in this section, you can raise occasionally, but most of them are drawing hands so you want to see the flop as cheaply as possible.
Blind Hands
The blinds are a big problem for most Texas holdem players. They get in trouble on the flop when they get to see the flop for free, or they decide to call a half bet or a raise with a weak hand because they already have money in the pot.
In the small blind, you need to fold any hand that isn’t on the list above. It doesn’t matter that you have a half bet in the pot already. The only hands you can consider playing from the small blind are the small pocket pairs not on the list, and it’s questionable if these are worth playing for a half bet.
Any time you face a raise in the blinds, the only hands you should play with are the ones that are strong enough to play from early position and the pocket pairs that can flop a set. All other hands should be folded.
Once you see the flop from the blinds, always remember that you’re in the worst position at the table. This means that if you don’t flop a strong hand or a draw that offers the correct pot odds to chase, you should check and fold to the first bet. It’s not worth chasing anything questionable from the blinds.
Conclusion
Now you have a specific list of starting hands for Texas holdem. You need to learn to make adjustments to the recommendations above based on whether the game is limit or no limit and based on the level of competition at the table. Use this list as a starting point and refine it as you gain experience.
Shoot for seeing somewhere around 20% of the flops, and you’re going to have a better chance to win than most of your opponents. The player entering the pot with the strongest hand has the best chance to win.
In the poker game of Texas hold 'em, a starting hand consists of two hole cards, which belong solely to the player and remain hidden from the other players. Five community cards are also dealt into play. Betting begins before any of the community cards are exposed, and continues throughout the hand. The player's 'playing hand', which will be compared against that of each competing player, is the best 5-card poker hand available from his two hole cards and the five community cards. Unless otherwise specified, here the term hand applies to the player's two hole cards, or starting hand.
- 2Limit hand rankings
Essentials[edit]
There are 1326 distinct possible combinations of two hole cards from a standard 52-card deck in hold 'em, but since suits have no relative value in this poker variant, many of these hands are identical in value before the flop. For example, A♥J♥ and A♠J♠ are identical in value, because each is a hand consisting of an ace and a jack of the same suit.
Therefore, there are 169 non-equivalent starting hands in hold 'em, which is the sum total of : 13 pocket pairs, 13 × 12 / 2 = 78 suited hands and 78 unsuited hands (13 + 78 + 78 = 169).
These 169 hands are not equally likely. Hold 'em hands are sometimes classified as having one of three 'shapes':
- Pairs, (or 'pocket pairs'), which consist of two cards of the same rank (e.g. 9♠9♣). One hand in 17 will be a pair, each occurring with individual probability 1/221 (P(pair) = 3/51 = 1/17).
An alternative means of making this calculation
First Step As confirmed above.
There are 2652 possible combination of opening hand.
How To Run A Texas Holdem Tournament
Second Step
There are 6 different combos of each pair. 9h9c, 9h9s, 9h9d, 9c9s, 9c9d, 9d9s
To calculate the odds of being dealt a pair
2652 (possible opening hands) divided by 12 (the number of any particular pair being dealt. As above)
2652/12 = 221
- Suited hands, which contain two cards of the same suit (e.g. A♣6♣). Four hands out of 17 will be suited, and each suited configuration occurs with probability 2/663 (P(suited) = 12/51 = 4/17).
- Offsuit hands, which contain two cards of a different suit and rank (e.g. K♠J♥). Twelve out of 17 hands will be nonpair, offsuit hands, each of which occurs with probability 2/221 (P(offsuit non-pair) = 3*(13-1)/51 = 12/17).
It is typical to abbreviate suited hands in hold 'em by affixing an 's' to the hand, as well as to abbreviate non-suited hands with an 'o' (for offsuit). That is,
- QQ represents any pair of queens,
- KQ represents any king and queen,
- AKo represents any ace and king of different suits, and
- JTs represents any jack and ten of the same suit.
There are 25 starting hands with a probability of winning at a 10-handed table of greater than 1/7.[1]
Limit hand rankings[edit]
Some notable theorists and players have created systems to rank the value of starting hands in limit Texas hold'em. These rankings do not apply to no limit play.
Sklansky hand groups[edit]
David Sklansky and Mason Malmuth[2] assigned in 1999 each hand to a group, and proposed all hands in the group could normally be played similarly. Stronger starting hands are identified by a lower number. Hands without a number are the weakest starting hands. As a general rule, books on Texas hold'em present hand strengths starting with the assumption of a nine or ten person table. The table below illustrates the concept:
Chen formula[edit]
List Of Texas Hold Em Hands
The 'Chen Formula' is a way to compute the 'power ratings' of starting hands that was originally developed by Bill Chen.[3]
- Highest Card
- Based on the highest card, assign points as follows:
- Ace = 10 points, K = 8 points, Q = 7 points, J = 6 points.
- 10 through 2, half of face value (10 = 5 points, 9 = 4.5 points, etc.)
Texas Holdem Winning Hand Order
- Pairs
- For pairs, multiply the points by 2 (AA=20, KK=16, etc.), with a minimum of 5 points for any pair. 55 is given an extra point (i.e., 6).
- Suited
- Add 2 points for suited cards.
- Closeness
- Subtract 1 point for 1 gappers (AQ, J9)
- 2 points for 2 gappers (J8, AJ).
- 4 points for 3 gappers (J7, 73).
- 5 points for larger gappers, including A2 A3 A4
- Add an extra point if connected or 1-gap and your highest card is lower than Q (since you then can make all higher straights)
Phil Hellmuth's: 'Play Poker Like the Pros'[edit]
Phil Hellmuth's 'Play Poker Like the Pros' book published in 2003.
Tier | Hands | Category |
---|---|---|
1 | AA, KK, AKs, QQ, AK | Top 12 Hands |
2 | JJ, TT, 99 | |
3 | 88, 77, AQs, AQ | |
4 | 66, 55, 44, 33, 22, AJs, ATs, A9s, A8s | Majority Play Hands |
5 | A7s, A6s, A5s, A4s, A3s, A2s, KQs, KQ | |
6 | QJs, JTs, T9s, 98s, 87s, 76s, 65s | Suited Connectors |
Statistics based on real online play[edit]
Statistics based on real play with their associated actual value in real bets.[4]
Tier | Hands | Expected Value |
---|---|---|
1 | AA, KK, QQ, JJ, AKs | 2.32 - 0.78 |
2 | AQs, TT, AK, AJs, KQs, 99 | 0.59 - 0.38 |
3 | ATs, AQ, KJs, 88, KTs, QJs | 0.32 - 0.20 |
4 | A9s, AJ, QTs, KQ, 77, JTs | 0.19 - 0.15 |
5 | A8s, K9s, AT, A5s, A7s | 0.10 - 0.08 |
6 | KJ, 66, T9s, A4s, Q9s | 0.08 - 0.05 |
7 | J9s, QJ, A6s, 55, A3s, K8s, KT | 0.04 - 0.01 |
8 | 98s, T8s, K7s, A2s | 0.00 |
9 | 87s, QT, Q8s, 44, A9, J8s, 76s, JT | (-) 0.02 - 0.03 |
Nicknames for starting hands[edit]
In poker communities, it is common for hole cards to be given nicknames. While most combinations have a nickname, stronger handed nicknames are generally more recognized, the most notable probably being the 'Big Slick' - Ace and King of the same suit, although an Ace-King of any suit combination is less occasionally referred to as an Anna Kournikova, derived from the initials AK and because it 'looks really good but rarely wins.'[5][6] Hands can be named according to their shapes (e.g., paired aces look like 'rockets', paired jacks look like 'fish hooks'); a historic event (e.g., A's and 8's - dead man's hand, representing the hand held by Wild Bill Hickok when he was fatally shot in the back by Jack McCall in 1876); many other reasons like animal names, alliteration and rhyming are also used in nicknames.
Notes[edit]
- ^No-Limit Texas Hold'em by Angel Largay
- ^David Sklansky and Mason Malmuth (1999). Hold 'em Poker for Advanced Players. Two Plus Two Publications. ISBN1-880685-22-1
- ^Hold'em Excellence: From Beginner to Winner by Lou Krieger, Chapter 5, pages 39 - 43, Second Edition
- ^http://www.pokerroom.com/poker/poker-school/ev-stats/total-stats-by-card/
- ^Aspden, Peter (2007-05-19). 'FT Weekend Magazine - Non-fiction: Stakes and chips Las Vegas and the internet have helped poker become the biggest game in town'. Financial Times. Retrieved 2010-01-10.
- ^Martain, Tim (2007-07-15). 'A little luck helps out'. Sunday Tasmanian. Retrieved 2010-01-10.