Worst Texas Holdem Starting Hands

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A pair of aces is the best pre-flop hand in Texas Hold'em Poker

In the poker game of Texas hold 'em, a starting hand consists of two hole cards, which belong solely to the player and remain hidden from the other players. Five community cards are also dealt into play. Betting begins before any of the community cards are exposed, and continues throughout the hand. The player's 'playing hand', which will be compared against that of each competing player, is the best 5-card poker hand available from his two hole cards and the five community cards. Unless otherwise specified, here the term hand applies to the player's two hole cards, or starting hand.

Jan 31, 2018  So, without further ado, we present to you the worst Texas Hold’em starting hands. Deuce-Seven Holding a 2 and a 7 (off suit) as your starting hand is without a.

  • 2Limit hand rankings

Essentials[edit]

There are 1326 distinct possible combinations of two hole cards from a standard 52-card deck in hold 'em, but since suits have no relative value in this poker variant, many of these hands are identical in value before the flop. For example, AJ and AJ are identical in value, because each is a hand consisting of an ace and a jack of the same suit.

Therefore, there are 169 non-equivalent starting hands in hold 'em, which is the sum total of : 13 pocket pairs, 13 × 12 / 2 = 78 suited hands and 78 unsuited hands (13 + 78 + 78 = 169).

These 169 hands are not equally likely. Hold 'em hands are sometimes classified as having one of three 'shapes':


  • Pairs, (or 'pocket pairs'), which consist of two cards of the same rank (e.g. 99). One hand in 17 will be a pair, each occurring with individual probability 1/221 (P(pair) = 3/51 = 1/17).

An alternative means of making this calculation

First Step As confirmed above.

There are 2652 possible combination of opening hand.

Second Step

There are 6 different combos of each pair. 9h9c, 9h9s, 9h9d, 9c9s, 9c9d, 9d9s

To calculate the odds of being dealt a pair

2652 (possible opening hands) divided by 12 (the number of any particular pair being dealt. As above)

2652/12 = 221


  • Suited hands, which contain two cards of the same suit (e.g. A6). Four hands out of 17 will be suited, and each suited configuration occurs with probability 2/663 (P(suited) = 12/51 = 4/17).
Cards
  • Offsuit hands, which contain two cards of a different suit and rank (e.g. KJ). Twelve out of 17 hands will be nonpair, offsuit hands, each of which occurs with probability 2/221 (P(offsuit non-pair) = 3*(13-1)/51 = 12/17).

It is typical to abbreviate suited hands in hold 'em by affixing an 's' to the hand, as well as to abbreviate non-suited hands with an 'o' (for offsuit). That is,

QQ represents any pair of queens,
KQ represents any king and queen,
AKo represents any ace and king of different suits, and
JTs represents any jack and ten of the same suit.

There are 25 starting hands with a probability of winning at a 10-handed table of greater than 1/7.[1]

Limit hand rankings[edit]

Some notable theorists and players have created systems to rank the value of starting hands in limit Texas hold'em. These rankings do not apply to no limit play.

Sklansky hand groups[edit]

David Sklansky and Mason Malmuth[2] assigned in 1999 each hand to a group, and proposed all hands in the group could normally be played similarly. Stronger starting hands are identified by a lower number. Hands without a number are the weakest starting hands. As a general rule, books on Texas hold'em present hand strengths starting with the assumption of a nine or ten person table. The table below illustrates the concept:

Chen formula[edit]

The 'Chen Formula' is a way to compute the 'power ratings' of starting hands that was originally developed by Bill Chen.[3]

Highest Card
Based on the highest card, assign points as follows:
Ace = 10 points, K = 8 points, Q = 7 points, J = 6 points.
10 through 2, half of face value (10 = 5 points, 9 = 4.5 points, etc.)
Pairs
For pairs, multiply the points by 2 (AA=20, KK=16, etc.), with a minimum of 5 points for any pair. 55 is given an extra point (i.e., 6).
Suited
Add 2 points for suited cards.
Closeness
Subtract 1 point for 1 gappers (AQ, J9)
2 points for 2 gappers (J8, AJ).
4 points for 3 gappers (J7, 73).
5 points for larger gappers, including A2 A3 A4
Add an extra point if connected or 1-gap and your highest card is lower than Q (since you then can make all higher straights)

Phil Hellmuth's: 'Play Poker Like the Pros'[edit]

Phil Hellmuth's 'Play Poker Like the Pros' book published in 2003.

TierHandsCategory
1AA, KK, AKs, QQ, AKTop 12 Hands
2JJ, TT, 99
388, 77, AQs, AQ
466, 55, 44, 33, 22, AJs, ATs, A9s, A8sMajority Play Hands
5A7s, A6s, A5s, A4s, A3s, A2s, KQs, KQ
6QJs, JTs, T9s, 98s, 87s, 76s, 65sSuited Connectors

Statistics based on real online play[edit]

Statistics based on real play with their associated actual value in real bets.[4]

TierHandsExpected Value
1AA, KK, QQ, JJ, AKs2.32 - 0.78
2AQs, TT, AK, AJs, KQs, 990.59 - 0.38
3ATs, AQ, KJs, 88, KTs, QJs0.32 - 0.20
4A9s, AJ, QTs, KQ, 77, JTs0.19 - 0.15
5A8s, K9s, AT, A5s, A7s0.10 - 0.08
6KJ, 66, T9s, A4s, Q9s0.08 - 0.05
7J9s, QJ, A6s, 55, A3s, K8s, KT0.04 - 0.01
898s, T8s, K7s, A2s0.00
987s, QT, Q8s, 44, A9, J8s, 76s, JT(-) 0.02 - 0.03

Nicknames for starting hands[edit]

In poker communities, it is common for hole cards to be given nicknames. While most combinations have a nickname, stronger handed nicknames are generally more recognized, the most notable probably being the 'Big Slick' - Ace and King of the same suit, although an Ace-King of any suit combination is less occasionally referred to as an Anna Kournikova, derived from the initials AK and because it 'looks really good but rarely wins.'[5][6] Hands can be named according to their shapes (e.g., paired aces look like 'rockets', paired jacks look like 'fish hooks'); a historic event (e.g., A's and 8's - dead man's hand, representing the hand held by Wild Bill Hickok when he was fatally shot in the back by Jack McCall in 1876); many other reasons like animal names, alliteration and rhyming are also used in nicknames.

Notes[edit]

  1. ^No-Limit Texas Hold'em by Angel Largay
  2. ^David Sklansky and Mason Malmuth (1999). Hold 'em Poker for Advanced Players. Two Plus Two Publications. ISBN1-880685-22-1
  3. ^Hold'em Excellence: From Beginner to Winner by Lou Krieger, Chapter 5, pages 39 - 43, Second Edition
  4. ^http://www.pokerroom.com/poker/poker-school/ev-stats/total-stats-by-card/
  5. ^Aspden, Peter (2007-05-19). 'FT Weekend Magazine - Non-fiction: Stakes and chips Las Vegas and the internet have helped poker become the biggest game in town'. Financial Times. Retrieved 2010-01-10.
  6. ^Martain, Tim (2007-07-15). 'A little luck helps out'. Sunday Tasmanian. Retrieved 2010-01-10.
Retrieved from 'https://en.wikipedia.org/w/index.php?title=Texas_hold_%27em_starting_hands&oldid=925603601'

Texas holdem Poker is the most popular poker game in the world

There are 169 possible 2 card starting hands
There are 169 possible 2 card starting hands but only 42 are worth considering under most circumstances. If you are not dealt one of these 42 hands then you will probably save money in the long run by folding and waiting for the next hand.

1. AA:


Top of the list, AA is without doubt the most powerful starting hand you can be dealt.


2. KK


Along with AA, KK is significantly more powerful than any other starting hand.


3. QQ


Whilst QQ does not have the almighty strength of it's 2 predecessors, it is still a significantly strong hand.


4. JJ


JJ ends the small group of pairs at the top of the list and is highly playable from any position.


5. AK


AK (the suited hand as opposed to AKo which is unsuited or 'off-suit')


6. TT


In sixth position we have a pair of tens - written TT


7. AQ


AQ is another strong suited hand that has great flush and good straight possibilities.


8. AJ


AJ, and we are now half way through the top 16 hands.


9. AKo


AKo is our first unsuited hand. Although highly playable it doesn't offer any flush possibilities.


10. KQ


KQ is the first of the hands that does not contain an Ace or a pair. The increase in possible straights just edges it above hand #11.


11. AT


AT continues the strength of the suited hands.


12. KJ


KJ has slightly better straight possibilities than AT but the King is simply not as powerful as the Ace.


13. AQo


AQo has strength mainly in it's high pair and trip potential, although a straight is caught occasionally.


14. 99


99 will offer a good chance to beat a non-pair in a heads up situation but could fall short in a multi-way pot.


15. QJ


QJ has obvious strengths in it's flush and straight potential but can be caught out by opponents holding an Ace or King.


16. KT


KT is the last of the 'big 16'. These top 16 hands can be played from any position but you must always be prepared to fold if the flop and turn go against you.


17. 88


88 starts the 2nd group of 8 hands. These are all playable hands but a little caution should be used in earlier positions.


18. QT


QT is another hand that draws a large part of it's strength from being suited.


19. A9


A9 is the first of our non-pair hands that cannot create a straight.

Worst Texas Holdem Starting Handsds Cheat Sheet


20. AJo


AJo draws just enough strength from it's Ace to put it above #21.


21. JT


JT becomes the first of our hands that has full straight potential. 3 cards either side could create a straight (e.g.. Q,K,A or 7,8,9).


22. KQo


KQo looks stronger than it plays. Although fully playable, do not be overawed by it.


23. A8


A8 is another hand that cannot create a straight.


24. ATo


ATo is the last of the 2nd group of hands. If the game is very tight then it may not prove worthwhile to play any hands further down the list, but if it's that tight then you should probably consider moving tables.

25. K9


This hand can be played from early positions if the game is not too tight but it may be wise to only play them from medium positions.


26. A7


This hand can be played from early positions if the game is not too tight but it may be wise to only play them from medium positions.


27. KJo


This hand can be played from early positions if the game is not too tight but it may be wise to only play them from medium positions.


28. A5


This hand can be played from early positions if the game is not too tight but it may be wise to only play them from medium positions.


29. Q9


This hand can be played from early positions if the game is not too tight but it may be wise to only play them from medium positions.


30. T9


This hand can be played from early positions if the game is not too tight but it may be wise to only play them from medium positions.


31. 77


77 can be played in early positions but a little more caution should be used. It's probably sensible to play them only from medium positions but this depends on how loose the game is.


32. J9


J9 can be played in early positions but a little more caution should be used. It's probably sensible to play them only from medium positions but this depends on how loose the game is.


33. A6


A6 can be played in early positions but a little more caution should be used. It's probably sensible to play them only from medium positions but this depends on how loose the game is.


34. QJo


QJo can be played in early positions but a little more caution should be used. It's probably sensible to play them only from medium positions but this depends on how loose the game is.


35. A4


A4 can be played in early positions but a little more caution should be used. It's probably sensible to play them only from medium positions but this depends on how loose the game is.


36. KTo


KTo can be played in early positions but a little more caution should be used. It's probably sensible to play them only from medium positions but this depends on how loose the game is.


37. QTo


It would probably be best to only play this hand from later positions. Hands that are not in this top list of 42 should only be played under special circumstances such as, possibly, when you are the small blind with no raises.


38. A3


It would probably be best to only play this hand from later positions. Hands that are not in this top list of 42 should only be played under special circumstances such as, possibly, when you are the small blind with no raises.


39. K8

Texas Holdem Odds Chart


It would probably be best to only play this hand from later positions. Hands that are not in this top list of 42 should only be played under special circumstances such as, possibly, when you are the small blind with no raises.

40. JTo


It would probably be best to only play this hand from later positions. Hands that are not in this top list of 42 should only be played under special circumstances such as, possibly, when you are the small blind with no raises.


41. A2


It would probably be best to only play this hand from later positions. Hands that are not in this top list of 42 should only be played under special circumstances such as, possibly, when you are the small blind with no raises.


42. Q8


It would probably be best to only play this hand from later positions. Hands that are not in this top list of 42 should only be played under special circumstances such as, possibly, when you are the small blind with no raises.

164. 93o


These are the worst hands and have no redeemable features. These should only be played on a 'free ride' from the big blind or if you really have the urge to bluff someone.


165. 62o


These are the worst hands and have no redeemable features. These should only be played on a 'free ride' from the big blind or if you really have the urge to bluff someone.


166. 92o


These are the worst hands and have no redeemable features. These should only be played on a 'free ride' from the big blind or if you really have the urge to bluff someone.


167. 83o


These are the worst hands and have no redeemable features. These should only be played on a 'free ride' from the big blind or if you really have the urge to bluff someone.


168. 82o


These are the worst hands and have no redeemable features. These should only be played on a 'free ride' from the big blind or if you really have the urge to bluff someone.


Worst Texas Holdem Starting Hands Hands

169. 72o


These are the worst hands and have no redeemable features. These should only be played on a 'free ride' from the big blind or if you really have the urge to bluff someone.



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